{"id":1208,"date":"2022-06-14T20:50:05","date_gmt":"2022-06-14T12:50:05","guid":{"rendered":"https:\/\/www.mapleriver.cn\/?p=1208"},"modified":"2022-06-15T18:19:15","modified_gmt":"2022-06-15T10:19:15","slug":"%e6%9c%ac%e5%9c%b0%e5%8c%96%e4%b8%8e%e6%96%87%e6%9c%ac%e6%8e%92%e7%89%88%e7%9b%b8%e5%85%b3","status":"publish","type":"post","link":"https:\/\/www.mapleriver.cn\/?p=1208","title":{"rendered":"\u672c\u5730\u5316\u4e0e\u6587\u672c\u6392\u7248\u76f8\u5173"},"content":{"rendered":"<h6>1.\u8bed\u5e8f\u53d8\u5316\uff08\u4ece\u53f3\u5f80\u5de6\u9605\u8bfb\uff09<\/h6>\n<p>&emsp;\u00a0&emsp;\u5bf9\u4e8e\u5f88\u591a\u56fd\u5bb6\u7684\u9605\u8bfb\u987a\u5e8f\u4e0e\u6211\u4eec\u662f\u76f8\u53cd\u7684\uff0c\u6240\u4ee5\u5728\u505a\u672c\u5730\u5316\u7684\u65f6\u5019\u5c31\u8981\u8003\u8651\u5982\u4f55\u5c06\u6587\u672c\u6b63\u786e\u7684\u7ffb\u8f6c\u3002<br \/>\n&emsp;\u00a0&emsp;\u6709\u4e9b\u56fd\u5bb6\u7684\u6587\u672c\u4e2d\u5e26\u6709\u4e00\u4e9b\u7279\u6b8a\u7b26\u53f7\u5982\uff1a<br \/>\n<code>Les Mise\\u0301rables<\/code>\u5728Unity\u4e2d\u4f1a\u8f6c\u6362\u6210<code>Les Mise\u0301rables<\/code>\uff0c\u56e0\u4e3aUnity\u5185\u90e8\u4f7f\u7528Unicode\u8fdb\u884c\u6587\u672c\u5b58\u50a8\u3002\u90a3\u4e48\u5728\u5b57\u7b26\u4e32\u7ffb\u8f6c\u65f6\u6211\u4eec\u5c31\u8981\u8003\u8651\u5728\u7ffb\u8f6c\u540e\u91cd\u97f3\u4ecd\u8981\u5728e\u4e0a\u800c\u4e0d\u80fd\u88ab\u6807\u8bb0\u5728r\u4e0a\u3002<\/p>\n<pre><code class=\"language-C#\">private static string ReverseString(string str)\n{\n    if (string.IsNullOrEmpty(str) || str.Length == 1)\n        return str;\n    StringBuilder sb = new StringBuilder();\n    var enumerator = StringInfo.GetTextElementEnumerator(str);\n    while (enumerator.MoveNext())\n        sb.Insert(0,(string)enumerator.Current);\n    return sb.ToString();\n}\n\/\/result:\n\/\/before :  Les Mise\u0301rables\n\/\/after   :  selbare\u0301siM seL<\/code><\/pre>\n<p>&emsp;\u00a0&emsp;\u8fd9\u6837\u5c31\u53ef\u4ee5\u5c06\u6587\u672c\u6b63\u786e\u7ffb\u8f6c\uff0c\u4f46\u662f\u8003\u8651\u5230\u8fd0\u884c\u65f6\u91cd\u65b0\u6784\u5efa\u5b57\u7b26\u4e32\u4f1a\u5360\u7528\u989d\u5916\u7684\u5185\u5b58\uff0c\u6240\u4ee5\u8ba9\u6211\u4eec\u5728\u5bfc\u51fa\u7ffb\u8bd1\u8868\u7684\u65f6\u5019\u5c31\u76f4\u63a5\u628a\u6587\u672c\u7ffb\u8f6c\u5427\uff01~<\/p>\n<h6>2.\u6587\u672c\u7eb5\u5411\u6392\u5217<\/h6>\n<p>&emsp;\u00a0&emsp;\u4fee\u6539\u6587\u672c\u7ec4\u4ef6\u9876\u70b9\u4fe1\u606f\uff0c\u91cd\u65b0\u8ba1\u7b97\u9876\u70b9\u4f4d\u7f6e\u540e\u5c06\u6587\u672c\u53d8\u4e3a\u7ad6\u5411\u6392\u5217\u3002<\/p>\n<pre><code class=\"language-C#\">using UnityEngine;\nusing UnityEngine.UI;\nusing System.Collections.Generic;\nusing System.Text.RegularExpressions;\n[ExecuteInEditMode]\npublic class VerticalText : BaseMeshEffect\n{\n\u00a0 \u00a0 [Tooltip(&quot;\u5b57\u548c\u5b57\u4e4b\u95f4\u7684\u8ddd\u79bb&quot;)]\n\u00a0 \u00a0 public float spacing = 1;\n\u00a0 \u00a0 private float lineSpacing = 1;\n\u00a0 \u00a0 private float textSpacing = 1;\n\u00a0 \u00a0 private float xOffset = 0;\n\u00a0 \u00a0 private float yOffset = 0;\n\u00a0 \u00a0 private Text textGo;\n\u00a0 \u00a0 private Regex regex;\n\u00a0 \u00a0 protected override void OnEnable()\n\u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 base.OnEnable();\n\u00a0 \u00a0 \u00a0 \u00a0 if (textGo == null)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 textGo = GetComponent&lt;Text&gt;();\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u4e0d\u8ba9\u5782\u76f4\u65b9\u5411\u5f71\u54cd\u9876\u70b9\u4f4d\u7f6e\n\u00a0 \u00a0 \u00a0 \u00a0 textGo.verticalOverflow = VerticalWrapMode.Overflow;\n\u00a0 \u00a0 \u00a0 \u00a0 regex = new Regex(&quot;&lt;.*?&gt;&quot;);\n\u00a0 \u00a0 }\n\u00a0 \u00a0 void modifyText(VertexHelper helper, int i, int charYPos, int charXPos)\n\u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u6839\u636e\u4e0b\u6807\u53d64\u4e2a\u9876\u70b9\u4fe1\u606f\n\u00a0 \u00a0 \u00a0 \u00a0 UIVertex lb = new UIVertex();\n\u00a0 \u00a0 \u00a0 \u00a0 helper.PopulateUIVertex(ref lb, i * 4);\n\u00a0 \u00a0 \u00a0 \u00a0 UIVertex lt = new UIVertex();\n\u00a0 \u00a0 \u00a0 \u00a0 helper.PopulateUIVertex(ref lt, i * 4 + 1);\n\u00a0 \u00a0 \u00a0 \u00a0 UIVertex rt = new UIVertex();\n\u00a0 \u00a0 \u00a0 \u00a0 helper.PopulateUIVertex(ref rt, i * 4 + 2);\n\u00a0 \u00a0 \u00a0 \u00a0 UIVertex rb = new UIVertex();\n\u00a0 \u00a0 \u00a0 \u00a0 helper.PopulateUIVertex(ref rb, i * 4 + 3);\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u7b97\u4e00\u4e0b\u5b57\u4f53\u77e9\u5f62\u7684\u4e2d\u5fc3\n\u00a0 \u00a0 \u00a0 \u00a0 Vector3 center = Vector3.Lerp(lb.position, rt.position, 0.5f);\n\u00a0 \u00a0 \u00a0 \u00a0 Matrix4x4 move = Matrix4x4.TRS(-center, Quaternion.identity, Vector3.one);\n\u00a0 \u00a0 \u00a0 \u00a0 float x = -charXPos * lineSpacing + xOffset;\n\u00a0 \u00a0 \u00a0 \u00a0 float y = -charYPos * textSpacing + yOffset;\n\u00a0 \u00a0 \u00a0 \u00a0 Vector3 pos = new Vector3(x, y, 0);\n\u00a0 \u00a0 \u00a0 \u00a0 Matrix4x4 place = Matrix4x4.TRS(pos, Quaternion.identity, Vector3.one);\n\u00a0 \u00a0 \u00a0 \u00a0 Matrix4x4 transform = place * move;\n\u00a0 \u00a0 \u00a0 \u00a0 lb.position = transform.MultiplyPoint(lb.position);\n\u00a0 \u00a0 \u00a0 \u00a0 lt.position = transform.MultiplyPoint(lt.position);\n\u00a0 \u00a0 \u00a0 \u00a0 rt.position = transform.MultiplyPoint(rt.position);\n\u00a0 \u00a0 \u00a0 \u00a0 rb.position = transform.MultiplyPoint(rb.position);\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u628a\u9876\u70b9\u8bbe\u7f6e\u56de\u53bb\n\u00a0 \u00a0 \u00a0 \u00a0 helper.SetUIVertex(lb, i * 4);\n\u00a0 \u00a0 \u00a0 \u00a0 helper.SetUIVertex(lt, i * 4 + 1);\n\u00a0 \u00a0 \u00a0 \u00a0 helper.SetUIVertex(rt, i * 4 + 2);\n\u00a0 \u00a0 \u00a0 \u00a0 helper.SetUIVertex(rb, i * 4 + 3);\n\u00a0 \u00a0 }\n\u00a0 \u00a0 public override void ModifyMesh(VertexHelper helper)\n\u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 if (!IsActive() || textGo == null)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 return;\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u5f53\u7ec4\u4ef6\u8303\u56f4\u5c0f\u4e8e\u5b57\u4f53\u5927\u5c0f\u65f6\u76f4\u63a5return\n\u00a0 \u00a0 \u00a0 \u00a0 var size = textGo.rectTransform.rect.size;\n\u00a0 \u00a0 \u00a0 \u00a0 if (size.y &lt; textGo.fontSize || size.x &lt; textGo.fontSize)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 return;\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u5254\u9664\u5bcc\u6587\u672c\u6807\u7b7e\n\u00a0 \u00a0 \u00a0 \u00a0 string targetStr = regex.Replace(textGo.text, &quot;&quot;);\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u8ba1\u7b97\u5217\u95f4\u8ddd\u4e0e\u5b57\u95f4\u8ddd\n\u00a0 \u00a0 \u00a0 \u00a0 lineSpacing = textGo.fontSize * textGo.lineSpacing;\n\u00a0 \u00a0 \u00a0 \u00a0 textSpacing = textGo.fontSize * spacing;\n\u00a0 \u00a0 \u00a0 \u00a0 xOffset = size.x \/ 2 - textGo.fontSize \/ 2;\n\u00a0 \u00a0 \u00a0 \u00a0 yOffset = size.y \/ 2 - textGo.fontSize \/ 2;\n\u00a0 \u00a0 \u00a0 \u00a0 \/\/\u91cd\u65b0\u8ba1\u7b97\u4e00\u7248\u6392\u7248\uff0c\u9ed8\u8ba4\u9ad8\u5ea6\u4e3a\u4e00\u4e2a\u6587\u5b57\u9ad8\u5ea6\n\u00a0 \u00a0 \u00a0 \u00a0 int row = 0, col = 0, index = 0;\n\u00a0 \u00a0 \u00a0 \u00a0 float height = textGo.fontSize;\n\u00a0 \u00a0 \u00a0 \u00a0 int vertexCount = helper.currentVertCount \/ 4;\n\u00a0 \u00a0 \u00a0 \u00a0 for (int i = 0; i &lt; targetStr.Length; i++)\n\u00a0 \u00a0 \u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 if (index &gt;= vertexCount)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 return;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \/\/\u6807\u5fd7\u4f4d\uff0c\u9632\u6b62\u56e0\u4e3a\u521a\u597d\u6587\u672c\u9700\u8981\u6362\u884c\u7684\u65f6\u5019\u8f93\u5165\u4e86\\n\u5bfc\u81f4\u6362\u4e86\u4e24\u6b21\u884c\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 bool colAdded = false;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \/\/\u5f53\u6587\u672c\u9ad8\u5ea6\u8d85\u8fc7\u7ec4\u4ef6\u8303\u56f4\uff0c\u4e14\u672c\u884c\u4e0d\u662f\u7a7a\u884c\u7684\u65f6\u5019\u624d\u6362\u884c\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 if (height &gt; size.y)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 col++;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 row = 0;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 height = textGo.fontSize;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 colAdded = true;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 }\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \/\/\u6839\u636e\u5b57\u7b26\u8ba1\u7b97\u4f4d\u7f6e\uff0c\u7a7a\u5b57\u7b26\u65f6\u4e0d\u4fee\u6539\u9876\u70b9\uff0c\u53ea\u8ba1\u7b97\u9ad8\u5ea6\u548c\u884c\u6570\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \/\/\u76ee\u524d\u6587\u5b57\u7684\u4f4d\u7f6e\u53ea\u4e0erow\u76f8\u5173\uff0c\u5982\u679c\u9700\u8981\u7a7a\u683c\u5360\u534a\u4e2a\u5b57\u7b26\u4f4d\uff0c\u9700\u8981\u4fee\u6539\u5bf9\u5e94\u4f4d\u7f6e\u8ba1\u7b97\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 switch (targetStr[i])\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 case &#039;\\n&#039;:\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 if (!colAdded)\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 {\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 col++;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 row = 0;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 height = textGo.fontSize;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 }\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 continue;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 case &#039;\\u00A0&#039;:\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 case &#039;\\u0020&#039;:\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 row++;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 height += textGo.fontSize;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 break;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 case &#039;\\t&#039;:\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 row += 2;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 height += textGo.fontSize * 2;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 break;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 default:\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 modifyText(helper, index, row, col);\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 row++;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 height += textGo.fontSize;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 index++;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 break;\n\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 }\n\u00a0 \u00a0 \u00a0 \u00a0 }\n\u00a0 \u00a0 }\n}<\/code><\/pre>\n<p>&emsp;\u00a0&emsp;\u9a8c\u8bc1\u6027\u80fd\u65f6\u53d1\u73b0\uff1aModifyMesh\u51fd\u6570\u53ea\u6709\u5728\u7ec4\u4ef6\u91cd\u7ed8\u65f6\u624d\u4f1a\u6267\u884c\uff0c\u5355\u6b21\u6267\u884c\u65f6\u95f4\u4e0d\u52301ms\uff0c\u6240\u4ee5\u6027\u80fd\u6765\u8bf4\u5e94\u8be5\u8fd8\u53ef\u4ee5\u3002\u5185\u5b58\u6d88\u8017\u5927\u6982\u572820kb\u5de6\u53f3\uff0c\u8fd8\u6709\u63d0\u5347\u7a7a\u95f4\u3002<\/p>\n<h6>3.\u6587\u672c\u8fc7\u957f\u5982\u4f55\u5904\u7406\uff08\u65bd\u5de5\u4e2d\uff09<\/h6>\n","protected":false},"excerpt":{"rendered":"<p>1.\u8bed\u5e8f\u53d8\u5316\uff08\u4ece\u53f3\u5f80\u5de6\u9605\u8bfb\uff09 &emsp;\u00a0&emsp;\u5bf9\u4e8e\u5f88\u591a\u56fd\u5bb6\u7684\u9605\u8bfb\u987a\u5e8f\u4e0e\u6211\u4eec\u662f\u76f8\u53cd\u7684\uff0c\u6240\u4ee5\u5728\u505a\u672c\u5730\u5316\u7684 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32],"tags":[],"class_list":["post-1208","post","type-post","status-publish","format-standard","hentry","category-32"],"_links":{"self":[{"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/posts\/1208","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1208"}],"version-history":[{"count":5,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/posts\/1208\/revisions"}],"predecessor-version":[{"id":1214,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=\/wp\/v2\/posts\/1208\/revisions\/1214"}],"wp:attachment":[{"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1208"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.mapleriver.cn\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}